Minesweeper
// Project Description
This is an enhanced implementation of the classic Minesweeper game, developed in C++ using the SFML (Simple and Fast Multimedia Library) framework. This project was created as my Programming 2 class (COP3503) final project. After completing the project to my class' specifications, I later implemented more features such as sound effects after completing it to the class specifications.
// Features
- $ Welcome window to input name
- $ Graphical user interface using SFML
- $ Customizable board size and mine count (via config file)
- $ Debug mode to reveal mine locations
- $ Flagging system to mark potential mine locations
- $ Timer to track game duration
- $ Pause/Resume functionality
- $ Leaderboard system to track best times
- $ Sound effects for various game actions